And why does the mute button actually mutes only the game, but you still have to DISRUPT Beethoven's 9th Symphony by a zombie scream then a failing character mumbling "Argh... Dreaming"? Mute should MUTE everything.
And now, when your enemy is struck by your greatest enemy (and I named the wall-jam glitch) inside an heartstone shard's cave, the only option is to suicide thineself. Oh.. wait. No suicide button. Guess you are stuck in this room with no door anymore, and will die from it.
Great. The game itself would be great. But thats definitiely a frustrating glitch.
I played the game and WHAT??? The interweb connection went off and the server d/c ed me. When I could come back, what do I see? I only have 2 energy/100, hence the event costed 18 points and took these 18 points, yet i have no victory nor defeat.. And I MUST wait for 16 more minutes? Really frustrating. You should at least make us lose or energy at the end of the battle, or configure how to keep those NEEDED energy points when problems occurs. Seriously.
Nice game... its a one hour fun game. After that, since youve maxed out all stats, the replayaility has diminished a lot. One thing to correct though: When you try to submit the score, it seems we can still "retry from previouos levels". I laughed at that typo. Music is good, but the sound of enemies dying becomes annoying by the end. Also, Maybe could we have a "do not show this again" checkbox when they tell us we have only a few souls left, this way we wont have a box pop-up every move we do under 10 souls, or every time we hit an enemy under that soul level.
Thanks!
Since when can't I connect? I mean, ports 843 and I dont remember which other must be open now for playing, I had no trouble connecting to the game before...
Great game, sad you didn't made any variations in the process. This way we could have some replay value.
I still give a good score for the usage of grey matter you make us do.
Cool game, I played it until the end, but found that Only the mini-paddle and Joe were the real challenges to this game. I'd suggest that you raise some of the last battles difficulty. Keep the game B&W, it reminds us the old classics.
Great game, however i would have made one way to gain would it be 5 seconds.
One bug i saw, i had 3 seconds left on my 12th day, but at the very moment i clicked to infect people, the game suddenly ended. That may be an important point to work on.
In any case, let's call it a favorite.