The actual .swf file (the game) is missing, hence the white screen.
No way to fix white screen because the game is actually not there.
Sad days indeed.
Glicthed Sounds/Music FIX - Goto setting, turn music + sound off (May seem to be not working, but be patient). Wait 1 minute or so until music stops, then turn them back on. You'll have normal music/sounds.
Quick Badge of the Day Guide - Go to level editor, you have access to all ammo types, and can create scenarios where getting the achievements is easy. Play the level you created to get the desired in-game achievements. It's a handy tip to know, so why not help share it!
Badge of the Day guide - Go to level editor, you have access to all ammo types, and can create scenarios where getting the achievements it's easy. Play the level you created to get the desired in-game achievements. It's a handy tip to know, so why not help share it!
BADGE OF THE DAY HINT: There's only 4 levels and 4 bosses. Try and get RAGE before you enter boss portal (so you have it during the battle). Use guns to stun enemies, if they are in difficult places. If you don't meet the lvl requirement for a gate. Go to MENU and then pick the level you were on, repeat until you have enough levels (Still able to acquire badge, does not count as loading game).
Doing badge of the day? Wondering where the bottle is? Never fear. No need to look at secret areas or anything, you'll easily find the bottle as you play through.
Hope this relieves some stress and saves time. Give a generous '+' if you'd like others to see this
It's fairly easy, first playthough and I got all kong badges. With the ability to glide they made this game much easier, use it wisely. Little hints- Try to get either dragon or superman modes, and collect gems like crazy, thats how you get the 50x multiplier, the rest of the badges come with it pretty much. Love the comedy in this game and a fun game all round.
Great game, and yes it should be turned into an iPod application. Only found 2 errors. There is a typo in the acceleration and run through descriptions. Also, you get the rare occurrence of finding a ball made of triangles which you can collect, it isnt described in the game, and i have no idea what they do. Anyways, congratulations on a great game, very well made.
There is 1 main problem that everyone doesnt like, and this is how units or hero's once an enemy comes near them, they charge for the enemy caslte. I know why this happens, you have put in a feature, that when an enemy is close, your unit will move towards it, and since there is a constant wave of enemys, they will continue to move up until you tell them otherwise. I suggest taking this feature off so they stay their ground. it would make alot of gamers happy
IN the next game we will make them upgradeble, thing is that baricades are optional in this version just to give the player more options :)