When we do a release, you do get kicked out of the room but can resume your game a few seconds later. Your progress is saved every time you clear a room, open a chest, or slay a dragon - so you may go backwards just a little bit. We plan a system which will save more often, but that's what we've got now. Nor do we have a good way to warn you of the impending release. You're right that we should, though!
some upgrades fail to apply the stat change.paid about 3k metal for 2% atk increase on 54 dmg. 2% of 50 is 1 but no increase. have noticed the failure a few times now on a few different upgrades
need a contingency for stalemate. example 1 archer vs 1 enemy healer. enemy heals faster than archer can kill but healer cant hurt archer. sooo... stalemate. nothing happens
game is awful, can only look at screen. cant click cant move, tutorial doesn't work, or if it does its at a later stage that I cant get to because im stuck looking at a screen... really dissappointed
Hello Boa_ink and thank you for your feedback! Yes you are so right! we will do that with the next upgrade! Thank you!