Found a small issue with the tutorial that breaks the game, requiring a refresh: After you get a heavy fighter ship blueprint you're asked to build the ship how you want. If you fill all slots (to get a blue arrow to appear on the checkmark) and then press the X button to start over on the ship design, the game won't let you drag any pieces into the ship grid. Refreshing the game puts you back on track but it's still inconvenient.
Right now there may be an issue for some people where they can't proceed past the mulligan screen before a duel starts. I've found a workaround for now to get the Confirm button to show up - simply resize your browser zoom. Hopefully this helps!
Well, after playing the game for a little while, I think you have an okay idle game here. But I've got a few suggestions: First, why not add an upgrade purchasing option that takes a Fred to its next promotion level? Second, the game is too tall for my laptop screen (I have to zoom the browser out to see the whole game) -- if possible, shorten the game's height. And finally, there's a saving issue some people seem to have right now (but not myself); at least provide the players a way to manually save, and look into what might be causing problems. Good luck with the game!
I've noticed one fairly consistent problem in Legend stage 4-1 (Troll Outpost). If Centaur uses his Shock Wave ultimate on the first turn after being attacked by my Gable, the game always seems to crash on me. That is far from being the only issue, but it's a start.
More things that should be looked at: The Camex Store timer has minutes where they should be, but with three extra decimal places and that messes things up visually. Also, between each story zone is a textbox that can't be fully read.
A couple things I've noticed so far that probably need to be addressed: The arena history shows "min" (minutes) where it should show "hrs" (hours). Scrimmage Tower should have a player level requirement of 14, but it's possible to get around that by checking where to gather certain equipment items. Occasionally the game freezes and needs to be refreshed, but I'm not sure what causes this.
Thanks for reporting the issue. For the freezes, can you please send the following info to help@heroestactics.com or use the in-game "help" button to get in touch with us with the following info? Thanks for your help! Please also send us the screenshots. 1) Where is the game freezing? 2) what country are you located in? 3) Are you using a PC or MAC? 4) What browser are you using? 5) How much CPU and memory does your computer have?
Got a bit of a bug here, I've got a rune stack limit of 8 but the game thinks I need more Frost Elemental Q1's in my inventory instead of putting them into the Pack. http://prntscr.com/e8y2f8
I think I've noticed the same thing as jul - the game doesn't seem to run if I switch to another tab in my Firefox browser. If the game is in its own window it seems to work alright. I've seen similar behavior in other games made with WebGL so I assume it's a limitation of the platform.
So I've got my positive effect duration to a point where I can cast Reach & Flexibility again before it expires. Doing so still keeps the first buff's remaining time and removes the effect when that time is done. Is this by design, or an oversight regarding how buffs work?
Yeah, it was working earlier today. I can't get on now either (9:20 PM Pacific Time), hangs on the first battle load -- though I swear I am hearing noises from some sort of battle going on. Oh, and did anybody else notice the different spellings of this game between Kong and in-game?
Hi! We investigating the cause of that problem. This is something exceptional and not related to previous one. Currently server is stable for 7 hrs.
New patch fill be applied soon that will help to handle this server error.
Does the "Ears Ringing" ability actually do anything? I've put some points in it but it still says 0.00% per level. Also, I found a piece of equipment that boosts the "?" skill, should probably check that out.
Regarding the issue of getting stuck on the loading screen, I sometimes manage to get multiple rounds without reloading when the time between each start is several minutes long. But the tendency of this game to drop you on large foes makes this an impossible task for newer players. Also, a tip for newer players: invest in Valkyrie health regen equipment.
A bug I've encountered: I opened the minimap at a corner to check what was around the corner (was a treasure chest followed by an enemy) and quickly closed it. The movement arrow had changed to a "forward" arrow instead of the "turn right" arrow it should have been, and when I moved I skipped over the treasure (as well as the screen not turning to give me proper vision of the hallway).
Encountering some rather strange bugs right now with my fort. My gold storage building keeps upgrading itself, and I seem to be able to remove all types of snow at no cost. O.o
I'm guessing that's a typo on the dialog box for the locked "Survivor" quest -- it's the only dialog box that requests you complete the first episode instead of the fourth like all the others. (And, having completed the first episode, it won't let me do it.)
My City Hall is stuck on 13, by the way. Barracks can't go higher than 5 due to needing an invention, but that's also similarly buggy in that it won't show the costs (likely because the invention requirement isn't defined and thus messing up that window).
For now that is max LVL for both buildings. With new inventions will be added new LVL's. If you see more bugs, please report... we will fix all of them.
Hello, Bob! Thank you so much for your comment! We will check this out and see what we can do.