BobThePlumber's Comments

Game comments and reviews

Crush The Castle 2 PP

Jul. 31, 2011

1

Why in the world is Achilles in here? Even when you hit the explosives, it fails to kill the princess over and over again.

Effing Machines

Jul. 27, 2011

1

"The machines have killed everyone defending the city. You have been randomly selected to mount the final defense." Okay, heads we get that guy who's still alive, tails we grab that corpse over there...

Dude and Zombies

Jul. 15, 2011

1

The weapons in the shop actually get better as they increase in price. You, sir, are a genius.

Amorphous+

Jul. 12, 2011

3

Nothing like genocide set to light jazz.

Villainous

Jun. 30, 2011

3

I'm glad this game autosaves because I've already clicked the menu button three dozen times.

Gun Mayhem

Jun. 29, 2011

0

Final boss is luck-based.

Abduction!

May. 16, 2011

8

FBI Agent: Sir, an alien is abducting our forces! FBI Director: Quick, drive up in your limousines and chuck some cows out!

DuckLife3: Evolution

May. 12, 2011

2

Running training stops counting distance when you hit something, but it doesn't end your session until you hit more stuff.

Epic Battle Fantasy 3

May. 11, 2011

1

Stop deleting my max damage highscore, for srs.

Evolution of Magic

May. 10, 2011

-1

Use L7 Dronicle->Hit for 3. Use L1 Dronicle->hit for 4.5k. Wut.

Dangit, I hit #1 the very week the ending happened, so I missed killing the hermit...

Evolution of Magic

May. 09, 2011

1

Leveling up takes longer and longer after hitting 9999 hp. So long that you get a popup asking you to abort the script. I went to look at something else during one of the pauses, and Firefox basically froze. Now my entire character has been deleted.

Evolution of Magic

May. 08, 2011

1

When they say add hp/mp in the beginning, they're not kidding. The first enemy of world 3 does a 3-round countdown and then ~4.5k damage. I got to him when I had 1.5k hp. I could try grinding, but the exp curve starts getting pretty harsh, and given the exponential nature of hp growth, the points would have been about 4 times more effective at the beginning.

Orbital Onslaught

Apr. 16, 2011

9

What's up with everyone claiming light infantry make this game a breeze? Any time the opponent fields even a single tank, your infantry do absolutely squat offensively and then die off in droves.

Hands of War 2

Apr. 16, 2011

2

Splitting stats is a bad move imo. Takes away from class uniqueness when I can just pump my damage stat and not see any other effects from it.

Upgrade Complete 2

Apr. 14, 2011

2

24 rocket modules didn't kill the final boss. 96 lasers killed him before he was fully onscreen.

Epic Battle Fantasy 3

Apr. 14, 2011

2

Shame on whoever deleted my max damage score. Play through 24 times and THEN tell me how much damage I can or can't do.

Elephant Quest

Apr. 13, 2011

17

Firing 13 lasers at the boss at once. Lagging HARDCORE. But I won, so all is forgiven.

Epic Battle Fantasy 3

Mar. 19, 2011

-1

One million damage! 21 playthroughs->L39 Matt with 2337 atk->Soul Eater->Beer->Dual-buffed, Earth-weak Akron->Tera Drill->???->Profit!

Epic Battle Fantasy 3

Mar. 18, 2011

6

Equip setup for Pyrohydra and Akron: Matt - Rune Blade, Officer coat, Gas Mask. Nat - Obsidian, Cat Costume, Pope Hat. Lance - Shadow Blaster, Ninja Cloak, Mage Hat. This provides everybody with 100% resistance to Dark and Death, as well as scattered immunity to stun, syphon, and poison. Kill the middle head of the hydra first, followed by the bottom head. The top head will launch Dark-element attacks that do 10k+, but you'll be immune. It will heal a bit if your gas mask is level 5, but you won't die, ever. For Akron, just hit him with what he's weak to. Tera Drill is extremely powerful here. +1 if this helped.