Wow, how did this game get such a high score? I'll admit, there are a few interesting puzzles, but overall the design was really bad. The hit detection was badly done, the art was poor, and the puzzles were unbearably simple. The only actual difficulty I encountered was trying to figure out what section of pixels I had to click, and whether I had to click or drag to do what I wanted. I really don't understand how anyone could enjoy this game enough to give it 5/5.
Cool game, but: Too short, fade time between levels is way too long and should be skippable, and when you turn the sound off, it turns back on at the start of each level.
one of the cards in my deck dissapeared when i switched it out of play... It didn't come back until I ran out of other cards and waited for the timer to run down.