WAY. TOO. HARD. I get it that some developers want to add a challenge to their games, but the balance is way off. Refuse to rate until either enemy spawn is lessened in number, or enemy health is lessened. What's the point of a TD game unless you can either - A: Perfect each level with legitimate strategy, or B: Compete with high scores?
Sorry, not only as a huge TD fan, but as a fellow dev, you need to work out these balance issues, or people will become discouraged to play the game. Great potential to what could be an interesting mechanic, but it needs to be redeployed ASAP.
Like the others have said, its too quick. I cant even rate it because it isnt really a game.
Please add more levels, perhaps larger levels, and possibly other tasks to complete.
Is this game perhaps broken? I start off with $5000 dollars and at the level of 10. Something must be seriously bugged and I hope the creator and Kong can fix this as I'd like to experience this game the way it is intended. Otherwise, the concept is great (as these pick em up and shoot em games go) but I simply cannot rate the game until I get a REAL challenge out of it. Constructive criticism here, nothing more!! Please fix!! Then add badges!!
I could have sworn I finished level 50 yesterday, but I could be wrong.... Still says 48? Maybe I am wrong, but looking at a walkthrough, I know I did the level known as 50 in that walkthrough.
The Ninjufo Rewards section is apparently not up on the developers website. I was hoping to see what was in store, as the game, although very simple, was enjoyable for a quick play through.
Level 20 is absolutely ridiculous. 3/5 since this game isn't what I was expecting. Decent concept, but needs to be improved quite a bit to be what it could be.
This game is very well done. Although the graphics and sound/music is more reminiscent of the Sega Genesis. Actually, the music and sound fx seem to be emulated using Sega's Z80 unit. Very well done indeed. 5/5
Nicely done old skool shooter. Graphics are nicely done and have an anime' feel. I understand the whole last mission aspect, but unless you're careful, it is easy to die early in the stage. I'd say the difficulty is fine, but perhaps a small percentage of extra life points would be nice :)
This is pretty a decent game. My only major issue with it is the banner at the bottom of the play field which if you get too far down with a bunch of meteors you end up clicking the banner to go to chromeplay's website, which interrupts gameplay.
I decided to come back to this later seeing as I was having some difficulties (sadly, yes) and this is the only game that didn't save my progress..... How dumb.
Possible glitch but no way of telling the author: you can access the other missions without doing missions 1. Go to the locations of the missions before doing mission 1 and they're accessible. Just thought I'd share.
Just like eclipto, I complete the "600" badge for this game and didn't get it. However, it may have something to do with the fact that the site went down as I was playing it. Still, not fair, the 600 height badge is harder than the 99 bricks one is.