I think an option to set a range of allowable auto-assign units for each job would be nice. Sometimes you want to use auto-assign, but you want to keep merchants at 0, or keep artists above a certain number. Strong priority just takes from everything, but doesn't keep it completely optimized.
The features are great, but honestly, the time required in the beginning is a bit of an investment. You don't really do anything different at the beginning other than dying, rebirthing, and waiting for your research to unlock some things. However, your initial research is gated behind 30-60 minute walls. You're asking your players to spend about 2-4 hours before they really start getting into your game and feeling like they have accomplished something.
This was not my intention, I will be updating early game and tutorial.