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Bozaba's Comments

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Incremental Adventures

Play Incremental Adventures

Sep. 13, 2019

Rating: 3

Or you could have an all armor character be a guardian class that can absorb one hit above its armor. Or have the rangers have the 'trample' skill (since its the dmg dealers who are the ones who go over an enemy's hp constantly). Or have a diff kind of dmg option like a multishot that hits several targets.... just some other ideas

Incremental Adventures

Play Incremental Adventures

Sep. 13, 2019

Rating: 1

Consider having the paladin be something else. To me it doesnt seem like an efficient role. It seems best to have a big armor in the front since that is the first and only line of defense (once he falls, anyone with lesser armor will fall as well), and then the rangers and then the cleric. Consider having a different role with a different function. Perhaps a support class that can temporarily buff allies' dmg or armor.

Tap Tap Infinity

Play Tap Tap Infinity

Dec. 31, 2014

Rating: 0

Any chance the IOS version could get a manual import/ export update too? That way one could sync it with the web version manually.

Developer response from ScaryBee

It'll be in the next iOS update.

Brute Wars

Play Brute Wars

Aug. 16, 2008

Rating: 0

Tip for finding the "perfect team": The randomizer's selection is pooled from the monsters in the current area so if your looking for a specific monster and see it in battle, randomise in that area to get it.

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