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Game comments and reviews
May. 26, 2017
the hints are impossible to read
Jan. 27, 2015
this game needs to decide if it wants to use 1 ,2, 3, 4; a, s, w, d; or up, down, left, right and quit mixing between them. very frustrating.
Jul. 12, 2012
I feel like the lethality of archers negates the need for knights once golems are recieved. Anywhere you need more blocking you can simply add golems and anywhere you need more damage you can add more archers. I feel that what the knight brings to the table is shot down by some combination of golem and archer. Which is sad because i really enjoy the knight unit. Maybe by giving them a greater melee range they would come back into their own.
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