A nice game, but quite difficult for the colourblind (Although I must say I've seen a lot worse. The runes on the tiles was a good idea). Red and green is difficult to tell apart in this game, and also the two blues (One of them may be purple). Here are some ways to solve the problem: [1] Use lightness and saturation to make the contrasts even bigger. [2] Write the name of the colour in the hover-over boxes, preferably for everything (Colour wheel, warriors, tiles and enemies).
For those who can't find the Master of Wisdom: Apparently he's not available in Easy difficulty (He is in Normal and Hard). Whether this is a bug or intentional is up to the developer to settle.
It seems like more people are experiencing this "can't find the Master of Wisdom" bug. I think there are two possible causes (Let's hope FlyAnvil sees this comment):
[1] My second master to be unlocked was the Master of Pain, but as you need some achievements as well to unlock him, he's not really unlocked until you find the Master of Wisdom. So instead the order is switched, and the Master of Wisdom is never unlocked, because he should be unlocked one step earlier.
[2] In the Outskirts of Central Quarter I repetitively find a master, and I repetitively bring him to the tavern, but the Master of Wisdom is never unlocked. I have checked all the other locations for the masters, but none of them are there anymore (because they're unlocked). But this last master is present every time I play that level.
The last level has two possible solutions, in the top three rows. I got a screenshot of it: https://dl.dropbox.com/u/40842782/NoNoSparks1.JPG (Warning: Spoiler alert!)
This game is nearly impossible for colourblind. I have to drop all the balls into every urn to check if it's the same colour. The colours should have been more different or there should be different patterns in addition to the colours.
For us poor colourblind people it would be great to be able to customize the colours so that we can select the colours we easily distinguish and avoid indistinguishable combinations. Or perhaps having a little hint of a pattern in every colour, like dots, waves and stripes in different directions.
Awards - updated: [1] "Lovely teddy bear", [2] "Check mail", [3] "Wake up butterflies", [4] "Execution" (Die on spikes), [5] "Mining" (Get eaten by beaver), [6] "Dismemberment" (Walk into fox trap), [7] "My mining" (Pick up beaver head), [8] "Keen eye" (Pick up hidden object behind totem pole) [9] "Rock climber" (Climb the left end of the moving boulder with the key in it), [10] "Griddle cake" (Get crushed), [11] "Stalactite death" (Get shot by cannon or hit by stalagtite), [12] "Builder" (Put one box on top of another (level 5)), [13] "Dead fly" (Fall in level 6), [14] "Clumsiness" (Drop box from tree), [15] "Feed for fish" (Drown in lake).
Awards: [1] "Lovely teddy bear", [2] "Check mail", [3] "Wake up butterflies", [4] "Execution" (Die on spikes), [5] "Mining" (Get eaten by beaver), [6] "Dismemberment" (Walk into fox trap), [7] "My mining" (Pick up beaver head), [8] "Keen eye" (Pick up hidden object behind totem pole) [9] ?, [10] "Griddle cake" (Get crushed), [11] "Stalactite death" (Get shot by cannon or hit by stalagtite), [12] ?, [13] "Dead fly" (Fall), [14] "Clumsiness" (Drop box from tree), [15] "Feed for fish" (Drown in lake). I'm missing two achievements; feel free to post them if you find them.
Great, thanks! We have fixed that one in the new version, too!