Games Achievements My Kong Sign In

Breakthrough's Comments

Comment

Witch Hunt

Play Witch Hunt

Feb. 04, 2015

Rating: 4

Volume control AND key rebinding? Its like I fell through a portal to 1996. 5/5

Developer response from kreig13

if i was more experienced in as3, i'd add soundeffect volume controls as well. haha

Demons vs Fairyland

Play Demons vs Fairyland

Sep. 15, 2014

Rating: -8

Very loud with no volume control besides mute. Quite good in every other way though.

Demons Down Under

Play Demons Down Under

Sep. 07, 2014

Rating: -1

Obnoxiously loud with no volume control. Pretty good otherwise 4/5

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 15, 2013

Rating: 0

greatly improved over the first game

The Last Stand: Union City

Play The Last Stand: Union City

Oct. 23, 2011

Rating: 1

@pocoyo79 There is a junk item called "broken pipe" which is what you need for the quest. I don't know what you mean by "few zombies on screen" since I had upwards of 10 or more and the controls remained responsive.

Tankblitz Zero

Play Tankblitz Zero

Aug. 18, 2011

Rating: 0

Looks good so far. I believe it would be enhanced slightly if the reload/heat/rangefinder ring followed the mouse so that the important information would be near where I was looking.

Developer response from 3dleigh

Interesting, i'll consider it. Thanks!

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 08, 2011

Rating: -4

I don't want to penalize your overall rating with a 4 but I just can't give a 5 to a game that lets the RNG lock one of my weapons away for half the game because it just never appeared in the shop. That one of the other weapons was stuck >10 levels behind the others was kind of annoying too. I really, really like the overall package which makes the obvious hole all the more vexing.

Zombies Took My Daughter!

Play Zombies Took My Daughter!

Jul. 20, 2010

Rating: 1

While the ladder interface is not standard, I liked how the controls provided positive separation between movement and hiding. Though now that I think about it, z would probably work for hiding too.

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 18, 2010

Rating: -1

Massive cannon justifies the big tanks all by itself. Even if it didn't, the mega cannon costs only one gun point. That said, the 'body' pieces should have been what determined your hp and movement ability so that the bubble points beyond your weapons actually meant something.

Great Game 1/5

Play Great Game 1/5

May. 13, 2010

Rating: 1

Well I feel volume control of some sort is a legitimate expectation for even a free game, but it is true that a lot of comments are just whining that lacks any kind of feedback to improve the game with.

Raider: Episode 1

Play Raider: Episode 1

May. 09, 2010

Rating: -12

Reminds me of all the reasons I don't miss the old school

Viricide

Play Viricide

Apr. 21, 2010

Rating: -6

It would be much better if it had a lifebar and if the zero writes deployed fast enough to actually save you when you need it.

Ghost Guidance

Play Ghost Guidance

Apr. 10, 2010

Rating: 0

Awful is being too harsh with it. The possession mechanic is cool, the lifebar keeps it fair, my only real complaint is that the combat is a little too simplistic. Needed a bigger variety of weapons and fire patterns.

Fujitsu Defender

Play Fujitsu Defender

Mar. 14, 2010

Rating: 0

not bad at all the easiest difficulty seems appropriate for the uninitiated - it was extremely easy for me but I've played a lot of TD before

Starmageddon

Play Starmageddon

Feb. 21, 2010

Rating: 0

Any shmup that doesn't suck is going to look like some previous shmup. That being said, it really could have used at least a few other music tracks.

Metal Arena

Play Metal Arena

Jan. 17, 2009

Rating: 0

I'd like it better if the special weapons had enough ammo that you actually use them for more than 10 seconds at a time

JetPac

Play JetPac

Jan. 13, 2009

Rating: 0

one hit kills + slow firing gun with no coverage + super dense enemy formations with no place to dodge = 1/5

Tank Bomber

Play Tank Bomber

Jan. 10, 2009

Rating: 2

Strategy and patience certainly, but hitting the fast tanks needs everything short of shooting out bombs randomly in advance. Saturating the area with bombs works, but defeats the point of aiming and setting muzzle velocity. Damaging yourself is another down-check. The strategy in the game is only one deep because the play area is very small relative to the fuse length of the bombs. So either bigger play area or shorter fuses. Interesting idea but needs refinement to be worth bothering to play at all. 2/5

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Jan. 06, 2009

Rating: 0

the arrow keys are extremely unnatural buttons to match slots lined up in a row. The fake difficulty created by that really turned it off for me.

Epic War 2

Play Epic War 2

Dec. 24, 2008

Rating: 0

alt+a makes the arrow tower fire continuously, clay is unnecessary

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate