Fairly decent considering its a first game; however, if you want some feedback to improve there definitely is ways to make the mechanics better and other just quality of life changes
So I noticed you can attack while moving if you click on an enemy and still continue to run, I do not know if this is intentional or not but if it is whenever you start to walk to a new location your character stops attacking, disrupting the flow of the gameplay
The enemies attack range felt completely unknown to me and maybe a bit to large, many times it felt as if I had a safe distance yet I was taking damage, an indicator of such a distance would be very helpful
The fireball is more of a hassle to use rather than a buff, being forced to turn around to fire it, if it shot, say, towards the mouse, it would be much more intuitive to use.
This is a minor complaint but showing indicators where you click to move which tell you exactly where you are going moba style would be rather nice.
Thanks for your feed back BrenKILL,
The moving and shooting was intentional, however I didn't know if stopping the firing was a good idea or not. However I still went with it. Its good to know that continuing to fire is a lot better, and most people prefer it.
Next week ill be releasing a patch to hopefully fix that as well as the colliders (Which has been a constant issue, but ill do my best to fix it!).
The Fireball I'll make follow the mouse towards an enemy, as I can see how it would be a hassle.
The mouse indicator would be a nice touch, so ill do my best for that!
Thanks a lot for your feedback, ill be sure to fix that next week in the patch! Thanks again for playing and giving me some feedback! Means a ton!
Thanks for your feed back BrenKILL, The moving and shooting was intentional, however I didn't know if stopping the firing was a good idea or not. However I still went with it. Its good to know that continuing to fire is a lot better, and most people prefer it. Next week ill be releasing a patch to hopefully fix that as well as the colliders (Which has been a constant issue, but ill do my best to fix it!). The Fireball I'll make follow the mouse towards an enemy, as I can see how it would be a hassle. The mouse indicator would be a nice touch, so ill do my best for that! Thanks a lot for your feedback, ill be sure to fix that next week in the patch! Thanks again for playing and giving me some feedback! Means a ton!