I had fun, but I like difficult games. I'd suggest making break a button other then S, like spacebar or something. Other then that some easier starting levels.
Glitch in act 3 on the first or second level. When you have to climb up some platforms with some spinning blades, at the top there is a tower with some enemies beside it. If you go into rage and attack sometimes a guy gets stuck and can't get hit.
Having all the elements for beating the levels circled is an interesting approach. It solved the frustration I had with other point and click adventures, but it took away most of the challenge. I liked the music and art though.