Frankly, I didn't feel like this was a very good game. The movement and targeting was clumsy, for one. But what actually made me a bit frustrated was the pacing being so disjointed - upgrades simply couldn't come soon enough for the mounting difficulty (and what underwhelming upgrades they were!), and while I expect to die and restart in upgrade-oriented games, the inability to start at the most recent "level" threw out any semblance of continuity this could have.
Aside from which, being shot at does more damage than a head-on collision? I laugh. And grit my teeth.
Seriously? The Swain? I've been waiting ages for more Blockhead, but y'know, I think I'm satisfied with this lovely bit of gaming. At least now I know what you're up to down there in Florida. ;)