The moment you FINALLY hire the Dread Knight, you think... well, that took a while. Guess what? Atlas is 1 Quadrillion times more expensive. Have fun....
Shoot, I forgot one more thing (Last one, I promise, at least for now. ;)
When buying LVLs in packs of 10, 25, 100, etc, how about a 1% discount for every ten levels purchased?
There were a few things I forgot to mention yesterday in my string of ideas (Hehe)
Shouldn't Athena's and Aphrodite's final DPS upgrades both be unlocked at LVL 75?
A couple other things that could be done:
Have a readout beside the area level name that indicates how much gold per second you would gain on average
A 5th tab with a DPS breakdown piechart
An option for immediate auto gold pickup
Lastly, PLEASE GIVE US A STORYLINE! please?? (it's really ok if you don't)
Developers:
Here's quite a few suggestions on what to do with Clicker Heroes:
(PART THREE OF THREE)
For heroes that it would make sense for, as upgrades are purchased, make slight changes to the appearance of the hero.
E.G. any hero that is given a weapon in an upgrade (e.g. golden blade given to Midas), have the hero without the weapon before the upgrade, then with the weapon after upgrade is purchased. Another example Athena's mouth could be dripping blood after "bloodlust" is purchased.
Achievement for not hiring Abaddon in a world, and achievement for hiring Abaddon anyway.
Different upgrades for Amenhotep and Ma Zhu depending on whether or not you hired Abaddon, and going of what DARKCOULD3 said, make a way for Natalia to notice Bobby (Whether she likes him or not is another thing;).
You could also give upgrades that are only available if the hero is gilded at least one.
Lastly, please make Cid gildable, or give her leveling bonus like the other heroes.
Developers:
Here's quite a few suggestions on what to do with Clicker Heroes:
(PART TWO OF THREE)
Also, Fix the skills so that using them (with the exception of clickstorm), does not effect idle status. (I have ancients Libertas and Siyalatas, so whenever I use a skill, my idle status is cancelled.)
Have gift box or those walking pink chickens have a timer to show how many clicks left are needed to acquire its prize
And (sorry, I just keep thinking of great ideas) three new skills:
1. (personal idea) 4 of your heroes are picked at random to appear onscreen and destroy the highest level boss you've seen.
2. Skill identical to "dark ritual" but affects gold gained instead.
3. (personal idea) Skill that will give you a hero soul without need for ascension
+. Change Reload so you can choose which skill to cooldown
And a new ancient to... or modify Dogcog to lower cost for hero upgrades.
Developers:
Here's quite a few suggestions on what to do with Clicker Heroes:
(PART ONE OF THREE)
Next update provide more achievements for
1. Boss kills
2. Monster kills
3. Cumulative LVL UP purchases
4. Heroes seen and hired
And add more hotkeys for group leveling e.g.
q=10 levels purchased
w=15 levels purchased
e= 25 levels purchased
r= 50 levels purchased
t= 75 levels purchased
s= 100 levels purchased
d= 125 levels purchased
f= 150 levels purchased
g= 250 levels purchased
z= 500 levels purchased
x= 750 levels purchased
c= 1000 levels purchased
And as MIGUELGREAT suggested, a bestiary, with a plethora of achievements associated with it for killing so many of certain types of monsters, seeing so many types of monsters, killing so many monsters of a particular type, with new original areas and monsters to go with it.
And as reward for completing those achievements, percentage bonus to gold gained, instead of DPS, or some of both.