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BrunoMadeira's Comments

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Remnants of Skystone

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Apr. 16, 2010

Rating: -1

This game is too big, you can make at least 3 games from it!! I get confused with so many things to explore, try to make it simpler!

My Pet Protector 2

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Mar. 11, 2010

Rating: 0

Why can't us wear items that we get in the dungeon right in the moment we get then? Because of this and more: Fail.

My Pet Protector 2

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Mar. 05, 2010

Rating: 0

This game needs a fast forward button for long battles!!!

Chibi Knight

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Mar. 04, 2010

Rating: 0

Bugged and lagged here...

Microbe Kombat

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Oct. 17, 2008

Rating: 0

Jogo muito ruim. 1/5, e se fosse possível, seria 0/5.

Talesworth Arena: Death Watch

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Oct. 04, 2008

Rating: 0

Great game, although Engionicnaut Hero Badge should be Impossible (60pts), because it requires a lot of time!!!

Monsters' Den: Book of Dread

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May. 30, 2008

Rating: 0

BUG: Mundane becomes extraordinary doesn't work after a certain time... This should be the fourth time I found one of these and nothing happens...

Monsters' Den: Book of Dread

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May. 24, 2008

Rating: 0

More suggestions: - more enchantments per item as the level grows - at level 50, the player can enchant with 2 orbs, level 100 - 3 orbs... - orb of lethality (self-explanatory) - more options of skills (actives and passives) - more potions in the shop (Snake Blood, speed, protection) This game is very nice, there's something on it that keep me coming to my PC to play it all the time!!!

Monsters' Den: Book of Dread

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May. 24, 2008

Rating: 0

I didn't like Elusiveness. There's always one shot that should be directed to the rogue to avoid the death of another character... My suggestion is: this passive skill works only when the rogue is below 30% health... The improvements were fine, but I miss more legendary battles... Another suggestion: what if there is more than 6 monsters to combat? This would be challenging... And to be fair, the player would find lost parties in the dungeon, with adventurers that don't die after 1 or 2 battles like Carlos...

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