I honestly didn't even want to go any further after I started. I got to level 2, and said to myself; why the hell would I want to torture myself for another 30 something levels. The gibberish that is suppose to be dialogue made me shake my head in disbelief. Let's make pretty pictures of women and hope you don't mind that there is no real game play here.
Originally posted by Avataristche:Funny how they make an user appreciation power day and then waste half of it on a maintenance, smart move. Users appreciate that.
Ok this is not a new game concept, the genre of map progression battles has already been done. The idea of using gang elements to progress the story grind is different, but the execution needs polish. As several other people pointed out already the spelling/grammar errors make it a less enjoyable gaming experience, because your trying to figure out what the game developers are trying to say instead of playing the game. The game also suffers from lag at times which makes it hard to execute some commands that require load screens. The group battle system is clunky and not very intuitive, it is rather underwhelming to see in action. You fight for rather sub-par rewards in the early stages for these group battles that it does not seem worth the trouble, and it is very difficult for new players to find a group.
hello,BryceN,for the problems that you mention, i will tell my dev. for those problems. because Sin Captial is a new game, it may has some inconveniences. but we will try our best to make it better. Any other questions or suggestions, please tell us.Thank you for your understanding.(*^__^*)
hello,BryceN,for the problems that you mention, i will tell my dev. for those problems. because Sin Captial is a new game, it may has some inconveniences. but we will try our best to make it better. Any other questions or suggestions, please tell us.Thank you for your understanding.(*^__^*)