The two straps has a mistake when equipped, it shows that it decreases crit with the bar but it says speed -10, and when you exit the shop and go back into it says -3 for crit, please fix this, it gets confusing on what takes penalties when you have multiple items equipped.
Can you make it so when customizing the system right clicking an option will decrease the number so you don't have to click through them if you over shoot what you wanted.
Max cargo number disappears when the current cargo number gets to big and on jobs some of them are long enough to shove the "in (area)" underneath the Type of job maxing it hard to know were the station is. It would be great if you could fix this.
It would be nice to have different bosses with their own music and patterns, and maybe some other playable characters just to add some more variety to the game. Other then that it has improvements from the original such as the different patterns for the boss and the training modes.
A rather full game, it definitely has the feel of mindless slaughter that the other thing thing arenas had. I think ammo would help keep the game more interesting and being able to look at the accomplishments you've earned would help make it feel like your doing more then just slaughter.
This is a fun game, but very difficult, there are to many possibilities and little things that make some of the puzzles frustrating, such as leaving gray space to heal, when to use a spell, whether to use a spell on a wall or bust through it, to heal status effects at the shrine or with a spell. It just makes it very hard to play when those little things are what kill you and you have to restart to try and solve those things.
The creators website was hacked and a lot of the songs were deleted, what i would give to hunt that person down. Go to http://www.thorgaming.com/feelthebeats/? to play more songs , don't play ones with out images they were deleted.
The game really nice, the controls don't bother me, but maybe put some time in to translate the rest of the text and add an option to make the evolution really fast, it gets a little tedious after the first time.
It would be nice to have the farmers grab the better resource like gold even if wood a little closer.
A story line that includes building so many building or gathering so many resources, then a story line that includes trying to destroy them all or not let them grab a very rare gem that you have laying there (for some reason).
will do