@raddok: this has nothing to do with MP, it's a damage-thing.
In the early game items with +magic attack are rather rare. And as a "warrior" type of play you need in no way what so ever strength. +min/max-Attack is way stronger than Strength, and equally +castchance is way stonger than Int, and the Bonuses Skills give are neglectable.
With Blacksmith Rank 1 items below +7 are still reset to +0 if you fail upgrading.
In some cases this can cost a fortune with only one click on auto-uprade - would be nice if you could fix this.
Yes, it's won't disppear below +7, but not won't reset to +0, only 50% chance keep the current level, so when it's another 50%chance, if below+7, reset to +0, if over+7, disppear:)
Yes, it's won't disppear below +7, but not won't reset to +0, only 50% chance keep the current level, so when it's another 50%chance, if below+7, reset to +0, if over+7, disppear:)