did anyone else grind levels repeatedly just to get Ozimal's coat for beating the last level of the demo on Extreme? Because i sure did. 5 hrs well spent.
Level 54, 85/90 stars and just realized if you put your champion on one of the buff squares. IE ranger champion on "steady ground" you get the increase... I SO Smart.
LOVED Hands of War 1 & 2. As a TD however i was left feeling a little unsatisfied. The Champion unit was a nice touch but i felt like all the towers were too similar. Basically each unit could be upgraded to do one of the following things: 'shoot a cone of 3 // splash damage // slow // stun // see invisible units' .. and each one was given 2-4 of the five (with perhaps 1-2 unique abilities). Fun but definitely room for improvement.. perhaps i just have a high standard because of how amazing the hands of war title has been thus far. 3/5
@DJdelta2 if you died there was a reason you died. most likely your character took too much damage and got to a level of health where he would continue to lose life as time goes by without medicine. then he died ^^
fun game 4/5, just listen to radius1214 and you'll do fine. (i died on stage 4 boss, read what he had to say, then beat the game without losing a life)
Fun game. Biggest issue i have is that the payout structure needs to be WAYYY steeper. 6th-25th should give 0 for finishing in that place. It doesn't really make sense when first place pays 6000 and 25th pays 5200. Given the current way the fastest way to get all the badges / your car fully upgraded is to simply not upgrade your car, spend all your money to get the top license and then grind the last level finishing 25th a couple times til you have the best car.
Mini map would be nice too :D.
am i dumb? really confused. I click level 49 and it goes to some screen saying "You Rock" but there is no level and i cant get the "Palling Around Badge".
Tip for endless dungeon: the amount of enemy kills requred to open the door increases every couple levels. If you have some extra cash, consider leaving the dungeon part way through then you can re-enter at the level you left at and the door is reset back to 4 kills required! saves quite a bit of time but costs 1000g per level to re-enter.