I've played a lot and I think that this is the best deck you can make:
Character: Dominator
Fire: Wall, Priest, Flame wave and Inferno
Water: Meditation, Merfolk Elder, Ice Guard and Mind Master
Air: Faerie, Call to Thunder, Phoenix and Tornado
Earth: Healer, Rejuvenation, Hermit and Stone Rain
Control: Weakness, Damping Tower, Horror, Mindstealer
The basic idea is to play the first turns upgrading your power growth by Priest, Merfolk, Hermit and Meditation. You need to have 10 fire, 7 air and 9 earth. Play Phoenix and Stone Rain, this provides you advantage. Then you can play Healer as chump-blockers that give +3 lifes/turn. When you have 8/9 control mana, play Horror. Keep playing Phoenix and then a Mind Master. This doubles the speed for every mana but in fact we love it because we double the speed for control, and less turns are needed to control all creatures. You can play also Hermit to growth earth and play Rejuvenation for life if needed.
I hope it helps! (+) this comment