For the people who complain that there's not enough gameplay or action, they have to realize that not every game with guns in it is a shooter. Maybe the guns are there as a message. Killing the soldiers would be counter intuitive, whereas protecting the humans non-violently supports the message.
Yes, it is artsy, but that doesn't make it any less of a game. Just a different sort of game, for a different crowd. That being said, if you don't understand, don't flame, please.
Beautiful and strange. The little blurbs some planets and characters said were sad and interesting. The music fit nicely with the experience, but a volume control would be nice. Interesting idea, the end was definitely a surprise. 5/5
Hehe, exactly ten minutes. I had everything except the ignition key, then just sat there trying to figure out what I was missing. I love escape games, this one's great. 5/5