Seems like my objectively correct feedback made a few kids mad. Second to last zombie level just proves my point, you have even less time than before because zombie villages generate mana so quickly the dread knight can spawn as early as turn 3 before you can even get a 3rd villager, and you still can't defend yourself or you just accelerate the summoning. There's no strategy here there's only one way to win and it's cheesy.
Very sheer line between "This game was made by a genius" and "what idiot thought THAT would be a good game mechanic". I don't even know what you're supposed to do vs zombies, playing offensive just gets you infected, play defensive and they climb your walls, starve you of coin, and eventually send an immortal tank to bulldoze you
People who put locks on flash games are scum of the earth, flash never would have died if we could download the games and run them using an out of browser flash player
Everything works until you get to the end game, at that point I get stuck on the "pick a team and sign in" screen. Sad the dev had the foresight to add a "skip video" button but no way to bypass this screen, makes the game partially locked behind EoL servers.
I see you've added a feature to prevent people from setting the time on their computer ahead to gain extra resources from factories - I only have one problem with that: I've been stuck on tier 2 for over a week, because RNGesus has not kind to me on the insane difficult. I always have a universal enemy reflect 5 of my missiles at a time, killing me instantly at wave 137/500.
I was getting bored, so I tried to use the age-old cheat to put yourself ahead a couple (100) days and now my factory is time-locked for 140 days and will not produce any resources until then. Am I really such a bad person for trying to skip some parts I don't like?
On another note, the game would be much better if it was more clear that you would lose almost everything when you tier up, since I've seen a few people in the comments below complaining about spending excessive time grinding before a tier up, only to lose it all
I dont know why this game has any more than 3.5 stars, it's got a good concept, but it's very clear that this game is not well balanced at all, due to all the people in the comments that state this game is too hard
I think i've found a bug. I was drilling into a chest and forgot to release space, and continued to drill after getting the chest. after mining an unwanted block next to the chest, i discovered that i got no resources from the chest. my inventory was not full.
I've made a bug report in case this isnt seen by the developers
I've spend hours trying to figure out why i cant move past the first 4 areas. i was going to submit a bug report, but a message came up in the loading screen last minute reminding i need to do an assault from the fort to progress, but i never do that. manual attacks are so much easier.