Lvzb3l: The reason we don't have legendary commanders is because they would simply be OP. I mean just look at Lord Halcyon, if that's just rare imagine what a legendary commander would be.
True, there's not really any point in 5k gold from a daily chance considering a shard can sell for 5k anyway. I would like to see more energy refills in daily chance, especially because we can't craft them anymore.
This looks like a great game but I'm struggling to understand it's mechanics after half an hour of playing, I think there needs to be a more detailed tutorial because I'm not getting anywhere :(
If you're wondering why it isn't working check the forums, yes it is down for everyone, no it doesn't have anything to do with the update, it's a sever issue
energy? promo packs? action? grinding to get the smallest rewards? Why would you try to become tyrant when you had such a great game in the first place. So disappointing.
Energy? Promotional packs where you can pay to beat other payers, this is stupid, you could have made such a great game, with all these new concepts and unit ideas but no. You had to ruin it and make a game where you try to get people addicted and to pay to get an edge over an opponent, why would you try to become tyrant when you had a game far better than it in the first place? So disappointing, this used to be my favorite game.
sfortenn that system would be abused by everyone, If they did that I know I would probably make a hundred alts. Then when synapt gave out free wb I would buy a card in the vault and trade it with my main account. That's the reason there is no trading in tyrant.