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Game comments and reviews
Jan. 22, 2009
I never knew such excellence was possible in a free game.
Well then.
Jan. 19, 2009
Playing through it with different classes, it's great how certain enemies are more difficult for certain classes. With an Engineer, it took a while to defeat Rufuss, but with a Juggernaut, I took him out in one try.
Jan. 18, 2009
To be honest, I think the final boss was easier than that accursed jester on Engineer. Of course, I still loved the game.
Jan. 09, 2009
The battles tend to drag on, but otherwise the game's fun.
Jan. 05, 2009
My ears stopped bleeding after I finally decided to unplug the speakers.
Jan. 01, 2009
Every battle may have different enemy castle HP and starting mana, but that pattern always emerges.
Typical battle: Use my arrows to hold back everything until I've paid for all my upgrades, then spam Paladins until the enemy decides to send 80 guys at once, at which point I use my specials until I finally drive them back and win.
Dec. 30, 2008
Wonderful game, although some sort of tutorial would be nice. 5/5
Dec. 29, 2008
No real complaints, 4/5
Dec. 23, 2008
It was kinda fun while it lasted, but it wasn't anything new. 3/5
Dec. 19, 2008
You deduct four stars just because you didn't read the instructions and learn that Ctrl mutes?
Dec. 18, 2008
While the original's impossible wasn't too hard, this one's is truly that due to the fact that many of the levels require pixel-perfect jumps, which is very hard to do when you're made out of meat.
Dec. 11, 2008
Simply wonderful.
Dec. 10, 2008
The original was great; can't wait to try this out.
Dec. 06, 2008
Where did Tay Zonday learn to jump like that?
Sadistic/10
Dec. 05, 2008
Can't wait to see how it comes along.
To be honest, this game's better than any of the winners. Maybe it's just because I like these kinds of games... 5/5
Good base idea, but the fact that most every quest is "Go kill __ of ____ so we can give you gold/item" detracts from the fun. More mission variety, please. 3/5
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