I like the game a lot, I've almost finished it in hardcore mode. I have some suggestions, though:
- Increasing nature damage decreases the amount of healing for Cure (Morgana and Yerk).
- Morgana's Shadow Resist says that it increases Fire Resist.
- It is currently unclear which skills are affected by passive skills (Kelissa is a good example, which spells are Nature Spells?). It would be nice to see the affected abilities highlighted in order to clarify this.
- Strategic choices: some characters have 4~5 active abilities, like Seolm or Helac) while other (secondaries like Hurd or Aerion) have a single active ability.
- Passive abilities balance: Some are quite unbalanced compared to others (Steam Armor compared to Frost Shield/Fire Shield, Prayer is much stronger than Spell Shield, Healing Potion vs. Regeneration). This could be understandable for specific character skills at higher levels but sometimes this makes character / experience choice a no-brainer.