Thievery now only works on strikes with at least 1% Damage but increased Attack Speed (like from the Strange Lute Artifact) decrease at the same moment the damage per Strike.
So increased Attack Speed now becomes a disadvantage if you have Thievery.
That's pretty bad!!
Taunt seems to be a very stupid skill.
1. It makes a higher concentration of damage which leads to higher changes of getting dead heroes.
2. Heroes like the defender have it, who have skills that decrease damage if they are the target, so it would be better if they are the target instead of the opposite.