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Game comments and reviews
Feb. 23, 2019
Most games of this genre incentivize height, because bouncing lowers your speed. This game encourages staying low to the ground and just boosting whenever you slow down. I rather dislike how simple that is.
Sep. 10, 2013
...So what you're saying is you aren't supposed to beat the first 20 levels with only the lightknife? Whoops.
Dec. 22, 2011
Hmm, it appears that not only does the game stop responding upon completion of a level, but it also refuses to give me the badge after beating all 16.
May. 02, 2011
I swear this was the easiest impossible badge I've ever gotten...
Apr. 14, 2011
Feature: When you die, you lose all items gained since last save, but keep quest progress. Bug: Completing a quest, obtaining the reward, and dying before you next save will keep the quest completed, but remove the reward, thereby making you unable to ever get that reward again, ever. I'm not bitter about losing the ultimate wand to a stupid, easily avoidable death, nope, not me. *Sigh*
Mar. 01, 2011
I seem to be having the same problem as the previous folks, I died in the late night level and respawned inside a wall next to the chocolate store. A great game up until it glitched though! Please do fix this soon.
Jan. 14, 2011
Glitch report: Against the final boss, if he summons a paladin it can resurrect him, restoring him to full health. I'm assuming this is a glitch on the basis that he isn't dead. Not particularly major, seeing as the final boss is a joke to beat anyway, but it still needs fixing. As a note to players, stunning paladins does wonders, no matter what point in the game you're at.
Sep. 29, 2010
I swear I had just started a new file after 100% madcap when the badges came out. I think that the Roboticus Maximus award should give you the easy badge on the off chance that one beat the game then started a new file before the badges came out.
Aug. 16, 2010
Man, haiku don't translate from the comment typing box to the viewing area.
This game is just a Amorphous-plus easy mode Still pretty tough though.
Jul. 10, 2010
A little secret that you might not notice in a typical playthrough: If you talk to Gallovar after saving Goznor from the zombies, he'll give you a yalortian amulet, which can teach your paladin friend green lightning. Figured I should mention it because none of the top comments do and neither does the walkthrough.
Jul. 05, 2010
Wonderfully done, fun and difficult, but level selection needs work.
Jun. 27, 2010
I just got the hard badge! I still need the medium one though.
Jun. 08, 2010
Love the game, wonderful concept, well executed, great character sprite, the puzzles are at just the right difficultly level... but I was kind of expecting more than just a link to your site from the credits cannon.
May. 12, 2010
Very good game, the final boss battle was original and suited the premise nicely. Incredibly difficult though.
Jan. 05, 2010
115 alone. Took forever though. Good game. 5/5
Dec. 03, 2009
1121 seconds to fully complete, can you beat it?
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