Can still get everything, it seems, by just grinding certain guns on game setting. Rather annoying, though. Also, seems to crash rather often for me, but that may just be my Unity Player. Might need to upgrade that. Great game, though! A lot of work went into this, it would appear!
Soldier: Sir, there's a tree there.
Commander: Damn! Guess we are just going to have to build around it...
Soldier: But, can't we just, ya know, knock it down or someth...
Commander: What the Hell is wrong with you, soldier!?
It takes quite a bit of time to load the game, but the player's patience is rewarded. Really enjoy the game, just wish the stats would save and whatnot. Keep up the good work!
An unsaid rule is that you must solve the puzzle using the least amount of shaded blocks possible. Also, you must circle all unshaded blocks, which, while annoying, isn't that bad.
The controls are constantly sticking, making it almost impossible to get perfect rating. 2/5 until that is fixed. For this type of game, that is unacceptable.
A bit confused as to how I complete the Explorer achievement. I really don't understand what it's asking for. Other than that, I absolutely love this game! The grammar could use some work, and what the guy is saying isn't always the same as the subtitles, but that doesn't change the gameplay at all. 5/5 and look forward to the sequel! Also, if ya wan't someone to double check your grammar and such for your next release, I'd be more than happy to apply. :D
In that costumer minigame, where ya pick the customers usual order, it also includes new customers and new orders for old customers from that day, which you have yet to go through. It pretty much becomes a guessing game when that happens.
The only thing I ask for is for that grainy black and white to colour fade in the beginning of each level to be removable. It lags my computer like none other and makes levels like "Toby is the Key" nearly impossible for me. Other than that, great game! Just the ability to tone down the graphics even further would be nice.