To enhance your user experience, support technical features, and personalize content and ads, this site uses cookies.
Your use of Kongregate’s Services is subject to our revised Cookie Policy, Privacy Policy and Terms of Service.
X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15%
Congratulations! You’ve completed your Kongregate account!
Keep exploring Kongregate with more badges and games!
Congratulations! You’ve completed your Kartridge quest!
Spend your hard earned kreds on some of these games!
Hide the progress bar forever? Yes No
Chopix Adventures!
Aug. 19, 2009
Rating: 0
Cool concept, some clipping issues to solve.
Tanks
Rating: -1
Scorch anyone?
The Last Tower
Good concept, needs more work.
Space Anarchy
Clipping errors and lack of variety in research make this a 3/5.
Kingdom Keeper
The screen shake is very annoying.
Stone & Light
Rating: 2
Very nice concept, needs a "starter" level, maybe a 4x4 grid.
Madness Combat Defense
Needs a restart or main menu button
Little Red Riding Hood
Aug. 15, 2009
Really well done. Like the RRH in Fallout land theme.
minim
Jul. 27, 2009
Very Nice.
Dungeon Explorer RPG 1.0
Good Concept, Needs better balance. I'm not going to repost what was already posted, but if you fix that you'd be well on the way to a good game.
Wizard Defense
Good game until about level 6, where it just became overwhelming. You just cannot scale with the monster damage.
Fragger
Jul. 13, 2009
well done, very well done.
Orange Darkness
Jun. 22, 2009
Please, more responsive controls.
Death Dice Overdose
Feb. 07, 2009
Interesting game. Seems to slow down though once you hit 2k+ points, and also seems very luck based. I went for over a minute without any pills appearing, just dodging the falling dice.
Closure
Feb. 02, 2009
Fantastic! And spooky as all get out.
Two Rooms
Jan. 30, 2009
Excellent game. good match of thought and action!
Monster Master
Nov. 25, 2008
Quite possibly the worst game on Kong. Is it actually possible to win a roll?
Quick Catch!
Oct. 24, 2007
It is a nice concept, but you need to make the clickable radius equal to the size of the sphere that drops.
BibaXonix
Not a bad concept once I figured out how to play. Instructions need a lot of work.
Mahjong 247
Oct. 02, 2007
Rating: 1
The parallax makes this version difficult, there is not a lot of definition on tile heights
X
Loading