If you changed all the dialog to "Brains" and all the skin to green, I would of easily took this for a zombie game the way they shamble towards you, but meh, high schoolers, the mindless undead, there isn't really much of a difference.
Level 51 is broken, I cannot beat it no matter what I do, your guide is just about useless for it since it doesn't show where the cursor is. Give us a real guide, thank you.
There is hard and challenging and then there is broken and frustrating, the game sadly fall sinto the second category due to after level 13, you just get overwhelmed, your weapons just can't keep up even if you didn't make a single mistake the whole game.
Too much randomness, too high of prices and not enough ammo and accuracy in firearms.
Too random, runs end for stupid reasons, I have to choose between hitting a satellite and dying instantly or jumping over it and landing in the pit, bad gameplay design.
The game was good until level 13, there are just too many factors into it, I got the placement down but due to them all running the statues might as well be turning on and off at random.
This could be fixed by making the statues non-fatal, fixing the problem you currently have. Until then this game is a 2.
Even more of a let down then the second game, you removed alot of the great features of the game, allow us to defend with arrows, so at least we are doing something during the game.
In the Godfather Series, an Orange would mean a death in the following scene. With the amount of Orange Balls in this game, I can only assume this game will have a quick death.
I could not beat level 25, I mean I beat it. but I could not enter the door at the end. I tried over and over, beating the stage multiple times, but I could never enter the door.
I watched a video guide after so long and they went right in, but for me, I could never enter it.
You gotta go back and work on that hit detection on jumping, there is one part where you have to tilt a rock, jump up off a wall and onto another tilting rock, I keep falling through the second rock because it never registers the landing.