As far as I can tell, this game is basically a simplified Tyrant War Metal. Better visuals, cooler combat animations, improved "energy" system, fewer units, Tyrant Unleashed's emphasis on fusion/upgrades, and terrible timer systems.
Honestly, I'd like this game if the delays didn't constantly derail the gameplay.
I'd say this game is on par with CoD and Battlefield games, which is as much a complement for Ballistic as it is a sad statement about the modern games industry.
It appears this game's development is dead. Shame really. What I've seen looks promising, but the limitations make it unplayable for me (controls are clunky, mining is awkward at best). The game really shines with potential, that from the looks of it will never be reached.
The controls are clunky, especially using the mouse to steer (challenging, but not in the way I enjoy)
On the other hand, the game is a brilliant concept, I wish the dev had/would add more to it.
I love this game. LOVE IT.
Its very much like Halo Custom Edition but with more fun guns, fewer bugs, and awesome gravity effects (also no vehicles, but this doesn't need them)
What this really needs is A.I.s so enemy bots and single player aspects can be added to make this game complete and truly amazing.
Just a suggestion if you are still working on this game, it might make sense to have the special unit upgrades (like the Galaxy Turret and Titan Barrier) be level 8 (VIII) rather than 7.
I do have one major issue with the game so far: I can't change weapons. It says under controls to use the 1 and 2 keys, but that isn't working for me. I have a pistol and a sword equipped, I would like to be able to switch between them so i don't accidentally start shooting, or can take a swing when something gets close.
I haven't played this game much, though that will change fast. I love the weapon system, even though all I've used so far is a pistol and a shotgun for 5 seconds. The car is a lot of fun, hard to handle, but I'm glad the Dev had the sense to put one in. The models and textures look pretty good, though quite primitive (half the charm if you ask me). The NPCs look pretty good, though they feel more like interactive statues than anything. the Enemies..... well lets just say I almost threw my Laptop when I saw the first one. The textures and models are great (for enemies), they remind me of the uncanny valley.
Thanks for the feedback, I'll possibly add speed control after I make customizable keybinds.