Why does it seem like some of these badges might take years to complete for f2p players? Otherwise, the no pre-set raiding parties, no "remove all" heroes, and no auto-advance make this a very, very tedious and unnecessarily time-consuming idle game.
I had spent over a month trying to get the Hard badge out of sheer compulsion. I just opened the game to prestige and all my progress has been lost. 0 chance I'm doing it over again. 1/5 is being generous for a "game" with some serious scaling issues.
The badge isn't working and I can't report the missing badge because Kongregate is not accepting my email (which I've been using on Kong for almost 9 years) as a "valid email" despite being verified... which I also can't report because it does not recognize my verified email as a valid email. -_-
Just when I had finally got the song out of my head, my little friend in the bowler hat returns for another Badge of the Day. "Maybe press refresh and start again"
Considering I gave the other two Bison games 4/5, this addition to the series is virtually unplayable. Aside from the tedious grind, the lack of financial compensation per round, the bombardment of ads (I actually had a 6 minute ad pop up to get the 3 free pinatas), and the launch mechanism that seems like a step back from the previous games, the cake filling between walls destroys what little fun remains in this game. It also makes it frustrating to get a powerup before a wall that launches you upward into territory that was uneaten. All in all, this a major step back from the other two games that I thoroughly enjoyed.
Can there be an "Not now" for buying cards? (Like there is with packs). I just spent 9dp on a stone dragon from the BAM news menu that popped up at the same time I was about to click on a duel. Ugh.
Not sure how difficult it would be to program, but it would be cool to have a battle simulator whereby you could pick the 2 decks and battle them to test different strategies.
Either eliminate the energy system or limit the number of similar cards. Getting tired of waiting half an hour only to get spammed by 3/4 raigeki or mirror forces.
Sounds like a good idea. Something similar has already been suggested before and we'll consider discussing such feature in the next meetings.