In Everything Everywhere Curse-items seems to be broken. My Uniform Sword of Darkness cursed itself, dealt me damage. On my next turn, it is still cursed, and it cannot be activated.
In early testing stages of the game, all of the bonuses were multiplicative, but what I found was that it made effect cards way too powerful. You'd typically wind up with one card producing resources, and then have the rest of the grid dedicated to boosting it.
It seems strange, that as you progresses, the prices of lower-tier investment gets higher than same level at higher-tiers.
i.e. Shrimps 401 costs 1.675 septillion
hockey 438 sextillion
I would really like to be able to craft a chain of components. Having to create something, that is a part of something else, that I need to craft something even larger is a pain.
I really like this one. Makes me quiet sentimental.
I do not, however, like the levels, you need to die to unlock. Now I only need to unlock those. It feels a bit stupid to play in order to die as fast as possible.
I found the difficulty of the game dropping in the last 3 or four levels. A spawninghatch can be blocked by a trooper with a bayonet, and the big monsters are easily killed by three grenades.
I think the old Incubation had more enemy units like ghosts or something like that.
I like your game, but there is plenty of room for improvement.
Quit advertising other games, where players are forced to wait for a specified amount of time. That is not what Kongregate is here for. Very good game, but 1/5 from me, as long as I'm forced to watching those.
The game is too stressing. The picking up money seems to be there only to keep you busy. If you took it away, the game would be empty, but perhaps better.
The last levels are too easy. Anyone can grind it to an easy end.
In early testing stages of the game, all of the bonuses were multiplicative, but what I found was that it made effect cards way too powerful. You'd typically wind up with one card producing resources, and then have the rest of the grid dedicated to boosting it.