I think recent updates may have introduced some memory leaks. For me, a fresh reload of this game page runs at 144 FPS (I invested in a decent gaming laptop with a 144Hz screen). After several hours, this falls to about 25 FPS. Leaving it run for much longer causes the game to freeze. It might have something to do with the harpy AI as I tend to use 50 of them.
@TheSable the cost to spawn zombies increases by 1 each time you shatter your runes. It's still worth doing as the zombie stat bonuses stack exponentially while the energy cost rises linearly.
Brains and bones could use more upgrades. At high levels, the shop has three upgrades between them: compounding blood storage and additive blood/brain storage. Although they can be used for runes, their investments are lost every time the player shatters runes. Brains could also benefit from a compounding storage upgrade; those brains per second trophies add up.
@playerTD123 The champion grants stat buffs to your zombies based on his level and equipment. He also gives prestige points when he gets a killing blow with a 20 second cooldown. Recruiting him uses all of your trophies, and you'll have to kill all those VIPs again. At 20, 40, 80, etc. trophies, you'll have the opportunity to double his EXP gain but you'll lose your trophies again. Giving him trophies resets VIPs (except escaped VIPs) and you can kill them to regain your trophies without having to prestige.
Follow up to previous post: it's easier to get skeleton prestige points in early levels if you aren't using More Gigazombies or harpies. Still, I would give him a buff to his own stats (perhaps based on his level) and/or a ranged attack. Right now he's a stripped down gigazombie as far as combat is concerned.
The skeleton grants good bonuses but Prestige point gains are inconsistent because they rely on him getting the kill. When using More Gigazombies, the skeleton has stats comparable to graveyard zombies with fewer upgrades. For instance, he doesn't seem to benefit from Spit It Out, leaving him without a ranged attack. At the time of writing, my highest level is 576. In early levels the horde tends to get in his way and get one hit kills before he can reach his target, and in high levels he dies in two seconds.
The Champion has a higher base movement speed than a zombie, and it can move through crowds of zombies without slowing down. So there's a good chance it will be able to land some killing blows in each level.
Is it me or do charmed enemies just stand and do nothing half the time? Charm is really useful when it actually works, but charmed foes tending to do nothing is aggravating.
I shined the light right at that Shadow Person at the end, but he just kind of became invisible and didn't actually die. Am I doing something wrong? Is there an issue with a newer version of Flash player? Help a brotha out here.
This is probably the best in the Don't Escape series so far. I would like to see a direct sequel or prequel to this, perhaps dealing with the origin of the blue crystals...
The game is easier if you use two save files and alternate saving to them (i.e. save to file 1 for upcoming odd rounds, file 2 for even). If you get overwhelmed, you can reload your earlier save and have one full wave to plan for the wave that overwhelmed you. Try to spend as little as possible; that 2% interest doesn't seem like much, but it adds up over time. Build the finance centre if you have at least $200 to spare, then upgrade it if you have enough extra for it to equal or improve your current interest amount.
Neither is "better". They're different difficulties. Survivor mode is more challenging because ammunition is more scarce and you actually have to eat and sleep.
@CA Matador: The drones shouldn't be a problem if you prepare for it. Proper use of time and resources will let you get some weapon upgrades and a dozen blasters before you have to deal with those things.
@LunarServant: In my opinion level 9 is the hardest due to the phantoms and drones two minutes in.
Addendum: You also lose 250 people if you put the cat in the tangerine machine. Either that's a big boom or all of those people were stupid enough to watch it malfunction.
The Champion has a higher base movement speed than a zombie, and it can move through crowds of zombies without slowing down. So there's a good chance it will be able to land some killing blows in each level.