Pieflavorpie, there is an easy way to stab dolls without it rotating away. Hold the sword by the blade when you stab,(a.k.a make the physics engine do the work for you)
they're both already in the game(pretty much) Aah. there is a rpg launcher, which is just about the same thing, and if you shoot a bow while the flaming property is checked, the arrows will set things on fire.
Trampek, the sharp weapons cut things on ALL of the blade. I have cut things without the tip touching a LOT. (protip: hold the sharp implement by the handle and move your mouse in a circular motion, this gives you a proper swing)
Scaling spawns a new object with modified properties due to the way the system works, and then deletes the original. The scaling process didn't manage to finish due to a bug, so the original item was never deleted, causing it to multiply.
Huh. It appears that batarangs can pierce a riot shield if thrown hard enough (seriously try it out. also, don't try and tell me they aren't batarangs)
I have an idea! A black hole! it would suck things in and destroy them. hey! why not make an entire pack with stuff like that! like maybe antimatter! which, if it touches something would disintegrate itself and whatever it touched (or maybe they would both explode)!
To mr. awesomealeem,
you do have a point, but a fire hose that DOES blast dolls apart would be rather awesome to play with. therefore, both should be added.
Scaling spawns a new object with modified properties due to the way the system works, and then deletes the original. The scaling process didn't manage to finish due to a bug, so the original item was never deleted, causing it to multiply.