Insanely fun game. I respect that it was made as a game jam and you want to leave it as it is, but you have a fantastic concept and could have a really amazing and fun game on your hands, maybe look at doing a sequel to expand on your ideas :) Well done.
With Incubation one of my top ten games ever, and this being an incredibly wonderful conversion, I am in happy happy land. Well done and thank you. Perfection.
Extremely glitchy. Units keep stopping for no reason, trying to set a formation or tactic usually means deselection.
With these problems, it's a pain, rather than a pleasure to play.
For anyone struggling. Put 4 points into money, then everything else into splash. Put splash towers into each of the 6 corners of the board. Upgrade each before adding the next one. Add air towers when necessary, no more than 4, don't upgrade. This should make getting to level 30 or so very easy. You can work it out from there.
Haven't played a game this laggy in....actually I've never played a game this laggy. Even with all the effects turned off. Considering how little is going on, that's poor programming.
Make it vertical scrolling, make the terrain do something, make the tank visual evolve, put in more tech upgrades such as more guns, star collecting, speed etc, put in bonus objectives such as destroying fortresses, scale all the visuals up by ten as it's all too small. Then you'll have an enjoyable, fun game. At the moment it's merely playable.