Suggestion: Make some achivements reset when you reset and let earning them make the multiplier grow. This would go a long way, making it possible to grind a high multiplier for the later game. Ofcause if it conflicts with the 'Time' stat, make it only grown on new unique achivements.
Ah cool idea. Your progress with certain achievements resets when you hit the reset button, but I dunno if people will be happy or upset if they have to start over on some but not others.. It would be an interesting experiment in any case!
Ah cool idea. Your progress with certain achievements resets when you hit the reset button, but I dunno if people will be happy or upset if they have to start over on some but not others.. It would be an interesting experiment in any case!