CarlKlein's Comments

Game comments and reviews

Dragon of Ecology

Oct. 13, 2018

9

So I found what may be a bug; the damage bonus from embers doesn't seem to get applied if the enemy has a shield.

Three Goblets

Oct. 04, 2018

1

baden27, the game has 3 save slots, so your first complaint is incorrect. Also, you can adjust the sound stuff from an option menu (there are 4 icons in a line, which from left to right, take you to: the maps, your stat page, the smithy?, and the aforementioned menu). As for your final question, I believe the additional content was added after the achievement was made.

Ringside Hero

Dec. 12, 2015

1

Given what the skills do, wouldn't it make more sense for concentration to be associated with technique, and whirlwind with cardio? Concentration seems to temporarily heighten the technique stat, and throwing an extended barrage of punches is very tiring.

Developer Reply

I get what you mean. However, in real life, concentration and sensitivity CAN be improved through breathing exercises (think yoga, kung-fu, tai-chi, etc..). That's what I tried to parallel.

Tower of the Archmage

Jul. 14, 2015

5

It's strange that this comment is no longer around, but blood+fluxfeed=win. Just don't use such a spell if the Flux cost is greater than your health. You'll be sad.

Egg Knight

May. 27, 2015

0

Wait, so how do you block?

Dawn of the Dragons

Feb. 25, 2015

15

Vince, you know those pitchfork tokens that they give once per day? You can make 300 of them into a premium chest.

The Enchanted Cave 2

Feb. 14, 2015

0

Try to stockpile equipment with decent to high ice defense for floors 40 through 60. It will save you a lot of hassle in healing.

Dawn of the Dragons

Feb. 06, 2015

-23

I know that this idea might not be popular, but shouldn't every node in the new campaign always have chilling as a prefix? It just seems like the kind of place where it makes since.

The Enchanted Cave 2

Jan. 26, 2015

1

With a moderate level of investment in defense, most everything is completely trivialized. Once your physical and elemental defenses are greater than the physical and elemental attack values of whatever you're fighting, it can't hurt you at all.

Idle Mine

Dec. 14, 2014

5

Diamond is part of the tutorial, fancypancake. Everything prior to hellstone is the tutorial.

Last Legacy: Null Space

Dec. 14, 2014

4

Elf Sword: A sword made from elves. That sounds painful.

Agony: The Portal

Aug. 27, 2014

2

Here's a good technique; shepherd all of your foes into one corner of the map, cast frenzy such that they all get hit by it, then once they start coming for you again, drop comets on them.

Dawn of the Dragons

Aug. 17, 2014

-15

Aviator19, it's one planet coin per five levels.

Dawn of the Dragons

Aug. 13, 2014

-33

@vanKrover: You can't reset your character.

Tower of the Archmage

Jul. 23, 2014

0

Does using hoard more than once in a spell apply its effect more than once?

Dawn of the Dragons

Jul. 22, 2014

10

Here's a better idea, wsssixteen. Continue to have premiums available as direct purchase, at least during their debuts.

Dawn of the Dragons

Jun. 02, 2014

4

Oh, yeah, not being able to kick people kind of sinks that suggestion, but as for the moral dilemma of kicking as a solution, perhaps I should give an example: person "A" hogs a boss. "A" is warned for the first time. "A" does another extremely inconsiderate thing. "A" is warned for the second time. Next time "A" acts out of line with regards to adventures - "goodbye, "A"! If you can't follow basic rules and show a minimal amount of respect for your guild, you are unwelcome here. Best of luck in the future!" It's because the punishment is harsh that it is effective.

Dawn of the Dragons

Jun. 02, 2014

3

Descri, you could just kick them from your guild, couldn't you?

Idle Mine

Mar. 02, 2014

-2

xelic, when you say that the auto-click damage is incorrect, have you taken a more-than-one-attack-per-second auto clicking? The listed value for it is damage per second, not per click.

LRD: Rebirth

Mar. 01, 2014

1

The funny thing about the arena is that if you transform and/or use the boost spell, the effect carries over, round after round, until you decide to leave the arena (or are forced to do so).