There are a few things:
1. In PVP if you attack an enemy right away, it may not count your previous battle.
2. Diamonds are nearly impossible to get, however they are only seem to be needed for opening chest.
3. So far in early/midgame there seems to be no point in multiclasses. Just use the hearts on whichever class have the best equips.
4. There is a speed up on bottom left corner but I have yet seen how to use it.
5. Projectiles have a huge disadvantage since it can miss easily. If an enemy is kill and there is nothing on the trajectory, it will miss.
6. Game gets really repetitive and progress doesn't speed up as you advance.
7. Clicking spells damage shouldnt need hearts but it should be based on teams DPS. Spells are limited and you can't afford to level them up without injuring your progress. Just put the Hearts on just 1 class.
Wow that's a lot of feedback, thanks!
1. Yes, that is a known bug. I hope to fix it for the next update.
2. I’m thinking about to give diamonds as reward for top players in a pvp season.
3. In some situations it’s a viable strategy to go with only one class, but you always get new loot so that can change quickly.
4. When using the Game Speed Potion it’s activates. It needs a tool tip with explanation.
5. Yep, but on the other side ranged units have other advantages like higher damage and less movement
6. I’m planning to add more unique units(e.g. Healer) to make it less repetitive.
7. Yep, spells need definitely a rework. Interesting idea.
1. A small tutorial on how to play the game is needed. Explaining what each think do.
2. Game is extremely slow! Allow us to skip until next move or make it so we can speed up like x4.
3. Get better images. It's not very eye friendly. Maybe, get a designer to draw a small city with the buildings you need. Also, I could love to see how Archie looks. You can draw it yourself, even a 4 year old drawing is better than that.
4. Make everything available at once in shop. I dont wan't to getting in and out to find the perks I need. It useless and waste time.
Wow that's a lot of feedback, thanks! 1. Yes, that is a known bug. I hope to fix it for the next update. 2. I’m thinking about to give diamonds as reward for top players in a pvp season. 3. In some situations it’s a viable strategy to go with only one class, but you always get new loot so that can change quickly. 4. When using the Game Speed Potion it’s activates. It needs a tool tip with explanation. 5. Yep, but on the other side ranged units have other advantages like higher damage and less movement 6. I’m planning to add more unique units(e.g. Healer) to make it less repetitive. 7. Yep, spells need definitely a rework. Interesting idea.