I like seeing combat in a runner though having mushrooms as both enemies and walls sometimes makes them blend into one another. There are several spelling errors in the beginning ( which I realize are not your major focus at the moment but are there none the less. ) and there are multiple instances in which jumping for coins results in the player landing on a wall. I would also ask that in addition to click controls you also consider arrow key controls, as well as an option to allow the player to select which control scheme works best for them. A good and promising start and one I will be watching.
Hi CarrieB23, nice to meet you. Apologize for the spelling errors: I'll definitely fix it. If you want, you can report by private message the errors :D About the overlap of enemies and walls, it's a issue from the first prototype of the game. We'll try to improve that aspect in one of the next patches but I can't promise that it will be really fixed :\ About the key controls check my answer to Tryko: we're starting to evalueate a major improvement on it. Thank you for your feedbacks!
Hi CarrieB23, nice to meet you. Apologize for the spelling errors: I'll definitely fix it. If you want, you can report by private message the errors :D About the overlap of enemies and walls, it's a issue from the first prototype of the game. We'll try to improve that aspect in one of the next patches but I can't promise that it will be really fixed :\ About the key controls check my answer to Tryko: we're starting to evalueate a major improvement on it. Thank you for your feedbacks!