Dwain, imagine having 100.000 angels as a starting point. Spending 10k brings you down to 90k (0.9 of your multiplier), but multiplies this by 3 for a 2.7 total from your starting point.
Quick explanation of the faction mechanics: Everything works by "percentage of voters", absolute numbers don't matter. Consolidate works if it has a higher number than either attacks, eg 40/30/30. However, extremely high consolidates serve no extra benefit, they only bring the attacks down. An attack succeeds when the percentage is higher than the percentage the other faction attacked you with. Consolidate gives 2 points, and attacks give +or- 1 if you win or lose. The expired quests show these mechanics.
@Stealth, I hope this helps: http://imgur.com/9tG9zk0
Green is where you jump, hug the blue lines, avoid everything red, and try to follow the black path. Wait a short moment at the bump before the launcher, but the rest should be done in a smooth motion. The section at the left is improvised, I did not test whether that's the best way to scale the wall. I hope it helps!
Nadavv, sorry, no screenshots at the moment. Is that the level where you start by walking on that enemy over all the mines? If so, it is relatively easy to get the two chasing drones to move to the area with the first 4 locks. After doing that, the rest should be straightforward (you can also lure the third drone out of its area if its bugging you).
@Crocodileman: I remembered that being the case in the first N, but I believe that this one has a set colour for each column. Originally, I did the tenth column 5th (to help nadavv), and got black. I now did the second column on a clean save, and got pink. But thank you for telling me the colours of the bonus columns!
Ian, that part is annoying. You have to basically jump into the thin part, stand at the left side of it, and then you can jump over the rocket. After jumping over it, jump up and towards the rocker launcher, and duck under the rocket while falling down into the right side.
For those unaware, completing columns gives you new colours to choose in the settings screen. The colours are: 0-9=Dark red, 10-19=Pink, 20-29=Purple, 30-39=Blue, 40-49=Green, 50-59=Yellow, 60-69=Orange, 70-79=Brown, 80-89=White, 90-99=Dark Grey. Beating all 10 columns unlocks two additional columns filled with 100 user levels. These additional columns will likely also give colours as a reward, but I haven't beaten them yet.
Nadavv, like I said, I can't make videos, but I hope this helps for 96-3. Follow the black lines, avoid the red crosses, and use the path displayed by the images. Let me know whether it works! http://imgur.com/a/yfIRd
Nadavv, which part of 96-3 are you having difficulties with? Some general advice would be to go counter-clockwise, and stay within the groups of drones you started with. For the climb up, time your walljumps to avoid the drones, and for the descend, cling to the wall to give the drones below you some time to create space so that you can cling to the left wall after the mine. Oh, and you'll need at least 30 seconds worth of gold, preferably more. If you need more details, tell me which section you find difficult.
It would be nice if there was a way to see which levels contained which collectibles. I currently have 23 out of 24 achievements, but am missing two silver cups. It would be nice to have an indicator of the levels in which I can find them.
Could people please stop complaining about the prices? I already explained this, but as Kongregate won't allow me to post the contents of my previous post, I'll just say it like this. This game is not intended for websites, but is intended as an Ipod game where you just play a bit every day when you have to wait for something. You are not supposed to "complete" the game, because it can't be completed. You can only improve your score. Upgrades and skins are added as incentives to keep playing, not because the developer wants you to pay to get all the content. Just be happy that everything can be gotten for free and stop complaining.
People don't seem to realize the model that this game follows. Guys, this does not seem to be intended as a game to be put on websites. Its a multiplatform (iPhone etc) time-waster which was also released for players on PC. The idea is that you play it when waiting for a train, when you're bored etc. Which explains the emphasis on the survival mode. So, again, this is not supposed to be a game which you can complete in two hours, but instead is a "time-waster" where skins and upgrades are added as an incentive to keep playing. Just be grateful that everything can actually be unlocked with normal gameplay.
Got 28/29 in 14 tries. I liked this game, but more (different) upgrades would be nice. Oh, and those saucers can get quite gigantic, quarter of a screen :D
Ok, this is stupid. I get almost only multi-kills, but my accuracy kept decreasing, then it jumped to minus 2500%. I stop shooting multi-kills and it goes to plus 400%, but my ammo goes down so I switch to multi-kills again, getting another minus %.
Good explanation, thanks :)