And I couldn't fit this into my previous comment, but the crate can stop anywhere if it hits a wall and is going slow enough, including inside of walls, other crates, and even you! Once again, level 43 works really well for this. Just spam right in the very beginning, then alternate between going right and left, never touching up or down. If done properly, you can get the crate to stop inside of you. This may take a few tries and some timing, but it's possible, even if it's completely useless.
For those of you worrying about the bug on level 20 regarding the infinitely sliding crates, it can happen on any level with a crate. Simply spam the direction you're going a few times as you hit the crate, and it should gain enough speed to go on forever. After it's sliding, you can then go the other way and if you hit it when it's in the middle of a tile, you'll hit it in the other direction. You can hit it in any direction to make it start going that way, even changing it from right to up, down to left, up to up, etc. You stop any time you hit the crate, which allows you to stop in places you normally wouldn't be able to, skipping parts of levels. Any block connected to you can hit the crate, and you can even be stuck when hitting it (level 43 works well for this). If you slow the crate down (it just takes some time), it will stop clipping through blocks. You can even make it stop outside of the play area, essentially removing it from the level.
Hope this helps you!
Just so all of you know, you don't need to get the atoms into every single target block. You can get every single atom into one and it'll still be a success.
Half my hotel is comprised of elevators. Guess what guests want? Not food or clean clothes, but elevators! If you made them a little less dependent on elevators it would be better 4/5 well done!
Agility is by far the best - the enemies can't damage you enough to steal your towers, using magic and brute force alike. Plus you can send out wave after wave of troops very quickly.
There should be an option on the homepage called "celle editor", which would allow you to build any celle you want, big or little, any celle, anywhere, and test the celle, so that way you don't need to completely grind over and over and over to get to a combination you like.
Sad but effective...!
The idea for this game is that you can challenge yourself. If you want to just win you can have 16 team mates against one enemy in instant action - but if you want to have fun you have to challenge yourself :)
Upgrade Complete 3 should be HARDER! It is way too easy to win in this one. Just get lots of lasers and speed boosters and upgrade nothing. then get one or two rockets and just go to the very top of the screen and obliterate them. get like 75k and get every upgrade. beat the boss, and you win.
zwhit, i won underground boxing 14/15 times. just bet on red, then red, then red, then red, and throw blue somewhere in there. (red kept winning for me, that might be why you lost)
4.95/5. if yuor in mid air you cant die. thats the only bad thing about this game. also, if you do act 2 lvl 10 on xtreme mode and jumpin' zombies it makes it a LOT harder. also, can you make a game where you are the zombie or the girl? that would be epic! :D
the thing is, just dont upgrade brake and minigame until the end and upgrade the rest evenly and you can easily beat the 50 pickups if you play almost every map and get al achievments that get you money. brake is good when battling the villians though. It lets you get more traction on the bumpy ground
at the end you get a supreme duck (+75 in all) and after you beat the last champion duck you get throne room arcade, and can make more ducks.(you keep the other ducks, arcade, and throne room, but lose money. after you beat the champ you also get 500,000 coins
Sad but effective...! The idea for this game is that you can challenge yourself. If you want to just win you can have 16 team mates against one enemy in instant action - but if you want to have fun you have to challenge yourself :)