I like it. A few suggestions would be adding a level system, perhaps having to collect a certain amount of a color of or. A better one would be the same timed system for levels, and then recieving money for upgrades (traveling faster through white rock, having extra collectors, etc.).
Frankly, a horrid escape game. To start, the animated logo was very distracting to myself, and as I observed, to many other users. The use of the lamp on the tv was not obvious and not logical. The use of the paper from the book on the painting was not logical. The fact that I had to find the exact spot to cut the couch was annoying. 1/5.
Although the mechanics (choices and such) of the game are average, it is a very good take on how humanity around you could very well respond to such a crisis. 4/5
A very difficult game, but unlike many, I looove a challenge. The mechanics are fine, the simple coloration, the pixely atmosphere, the jackass hint-giver... I love it. 5/5.