pro tip, one duck is more than enough to win end level races, just buy it enough food to last 3 whole sets. This will save you plenty of grinding, at least I hope so XD
Nice game, the only lacking aspect in it is the search tool for the items, both in store and in the inventory. I would really like to order the items by price, by level or rarity - and possibly filter them.
Also, when I use the cauldron, the item list order keeps resetting so that it makes it sometimes necessary to go to the end of the list to find the second copy of the item you selected in the first step; a possibility to filter out all the items that are different from the first one chosen would be great.
All in all, nice game (5/5), best thing is that it can be still improved with little (i guess :P) effort
Thanks for the feedback and suggestion! The item list shouldn't automatically refresh in the cauldron though it will reset if you exit the screen and re-enter.
is there any way to check what the advanced tower abilities actually do? I just keep upgrading them, hoping that they are useful, but with no guarantee about it...
the game looks fine, but there are some features that could be improved: the fact that enemies have an infinite amount of mana is a bit out of line, I'd understand if they had more but a never ending supply is just too much (e.g. the fate elf in the 2nd city spamming heals). Also, the fact that bosses are slow immune makes the bard pretty useless against them (btw, a bard slowing down people instead of buffing allies?). Last, if you could check the status of the enemy or have their spells' effect would be a plus. Aside from these, I think that an rpg component, in which you choose the abilities your characters gain, would be a huge gain. Anyway, it's a cool game overall, nicely done!
HI thanks for liking the game! The bosses tend to have infinite mana because if they run out of mana, then the mechanics will stop working and all bosses will resume to "defend until the enemy run out of mana then he is useless" , Same motive why bosses are immune to CC, they will become stunlockable, about the bard, the bard buff alies, speed up, critical up, evasion up, and debuff enemies, bash, slow,evasion down, disarm. the only 2 magics that a bard use and dont affect a boss are slow and bash, however this 2 spells can still be used as a source of magic damage. Thanks a lot for the feedback :D
5/5, but it could be even better: create a more refined search system, where you can look for cards with certain abilities, or rank them in order of countdown/life. Also, please find ways to push people into playing 2on2, it's a lottery to find players for this format right now. By the way, great work!
i think this will probably be useful to many: in the switchblade challenge, +30 waves and +25% enemies will give you 499 kills, 1 short for the badge, a bit annoying but this is it
There are few hidden gems in there! ;)