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Celidah's Comments

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Gravity Food

Play Gravity Food

Jun. 06, 2020

Rating: 4

Love the concept. This would be wonderful developed into a longer game with more elements affecting the main mechanic, but as is, it's a very nicely-made coffee-break-sized game. Well done.

Developer response from qubecity

Thanks! Maybe i will expand it...

I Can't Let You Go

Play I Can't Let You Go

Dec. 12, 2018

Rating: 3

It shows a lot of promise, but the combination of A/D and spacebar for movement feels somewhat clunky. With either the arrow keys for movement and spacebar for jump, or AD for movement, W for jump, and spacebar for shoot, the controls would feel more natural, and I think it would improve things. I think the graphics and music tie into the melancholy/creepy atmosphere well.

Story of Losses

Play Story of Losses

Aug. 27, 2018

Rating: 39

I've heard a saying: "Whenever you say 'yes' to something, you say 'no' to something else." This game is basically that in interactive form. Nice, thoughtful little narrative.

Escape3

Play Escape3

Aug. 27, 2018

Rating: 0

This is a really good little game. I really like the stop-motion artwork, and the puzzles were easy, but still fun to sort out. Nice work.

red

Play red

May. 06, 2018

Rating: 0

The most important thing I learned from this game is that "red" spelled backwards is "der." Do what you will with this information.

Aground

Play Aground

Feb. 01, 2018

Rating: 20

@OrOchit, the quest isn't bugged. If you can't figure out how to finish it, try digging a little deeper (hint, hint). The black-clothed guys in the desert are not the Marrows. @zackattack316, with the new update, no. You can find titanium underground in much the same way you found it in the golden golem cave--minus fighting those friggin' golden golems. ;) Very fun game, by the way. I'm so addicted, & with every new update, am delighted with the new content. How dare you end the latest update on such a cliffhanger, though!

Developer response from terra0nova

I'm evil like that :P I'm glad you're enjoying the game!

Harry Quantum: TV Go Home

Play Harry Quantum: TV Go Home

Jan. 28, 2018

Rating: 11

Grame: "Please stop randomly poking me" Me: [furiously randomly pokes Graeme] "DON'T TELL ME WHAT TO DO"

The Illusory Wall

Play The Illusory Wall

Jan. 02, 2018

Rating: 1

Antichamber: the Flash Game. And I mean that as a compliment! Nice work.

Hat Wizard

Play Hat Wizard

Dec. 21, 2017

Rating: 0

Fun game, fun mechanic, smooth gameplay (mostly), & dig that smooth jazz. Sadistically satisfying to walk off a cliff, POOF to an enemy's spot, & watch them fall helplessly to their doom. Well done!

String Theory

Play String Theory

Dec. 05, 2016

Rating: 1

Very neat! I was disappointed to see that just as the puzzles started really building in complexity, it was over! I, too, would love to see a sequel, perhaps with the storyline of our two heroes trying to get back to reality. Fun coffee-break-sized puzzle!

Red Remover BLAST

Play Red Remover BLAST

Mar. 03, 2015

Rating: 3

I want to make par on the levels, but I also just really like clicking over and over to make a bunch of explosions. I'm so conflicted...

Slimey's Quest

Play Slimey's Quest

Dec. 17, 2014

Rating: 391

When I first entered the game, I thought I was going to play yet another level platformer. But when I pushed the button, and the landscaped shifted for the first time, I broke into a huge grin and stayed that way until I finished all too soon. Well done!

The Adventures of Bit and Ravh

Play The Adventures of Bit and Ravh

Oct. 18, 2014

Rating: 2

This game has a lot of potential, but the control scheme absolutely baffled me. Either allowing players to change the control scheme or making a more intuitive default control scheme would really improve the game. I have little doubt I would enjoy this if the controls were better!

Mansion on the Hill. LD30

Play Mansion on the Hill.  LD30

Oct. 10, 2014

Rating: 6

Very well-done! Few short games succeed at telling a complete story, but I think you've done that very well here. Nice work.

Minefall

Play Minefall

Sep. 24, 2014

Rating: 1

Frantic, but really fun! I like it!

Poncho Alpha

Play Poncho Alpha

Sep. 22, 2014

Rating: 1

I really liked the concept, and it looks and sounds beautiful. Two things, though. It did get really laggy on my computer when I approached the edges of the levels. Also, not everything turns transparent when you're behind it on a different plane, namely the blue crystal-looking platforms and trees. I didn't like that I couldn't see where I was standing behind them or if I was about to step off into nothingness. All in all, though, it looks like it has a lot of potential. Good luck with the Kickstarter!

Vinyl Memories

Play Vinyl Memories

Sep. 22, 2014

Rating: 30

The game stands well on its own as a music game, even without the promotional aspect--and that, in turn, is well-done promotion. Although the title and theme made me expect music from somewhere between the 20s to the 70s, I wasn't put off by the song itself. It was even kinda catchy. I think you're pretty talented in your genre, honestly. Good luck with the competition, and well-done on your game!

99 Problems

Play 99 Problems

Sep. 17, 2014

Rating: 21

Oh man, this game. So difficult, but it hurts so good. I liked that it saved your progress, and being able to graze the blocks without being instantly destroyed was a nice touch. All in all, nicely done. Now excuse me while I throw my laptop out the window.

The Most Amazing Piano in the World

Play The Most Amazing Piano in the World

Sep. 17, 2014

Rating: 7

Pretty fun little game. It's silly, has a unique art style, and I like those things in a game. If I could offer one suggestion, then it would be checkpoints. The map is rather big, and it would be nice to be able to start from a checkpoint rather than having to begin all over again when I lost all my lives. Other than that, though, it's pretty good.

Developer response from jorgeparras

Hey Celidah, thanks for your comment and suggestion! I´ve been thinking about checkpoints too, may be better than that, could be to keep the % you got. I´ll think about it, thanks!

Escape Eternity

Play Escape Eternity

Sep. 17, 2014

Rating: 1

Great job! The story was interesting, the game looked good, and everything worked perfectly--no bugs, no clipping issues, nothing but smooth animation and gameplay. Given your previous work, I was bracing myself for something to jump out at me when I opened the coffin. ;) Hope to see more from you. I always enjoy your work.

Developer response from Psionic3D

Thanks, glad it all went smoothly for you!!my next game will be far more scary...more news on that coming very soon!!

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