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Game comments and reviews
Oct. 26, 2013
Oh yeah I like how the robot didn't totally develop gradually from a simple to a more complex form. Maybe you should evolve your vocabulary a little.
May. 22, 2013
"Thanks! I'll be making a sequel soon." he says a 16 months ago.
Nov. 19, 2012
The only other thing I'd like to see is the velocity of the winning hit.
Jul. 06, 2012
@fan101 Then I guess it isn't as punny as I thought it was.
Jul. 05, 2012
Is there a way to turn off spellcasting? I hate doing 1/3 or less damage because he decided to shoot a little fire bolt rather than just whack the enemy.
Besides a few problems with the fireballs targetting invulnerable units more often than anything else, nice game. A bit easy but I doubt there's much challenge in being a wizard that can spontaneously create matter.
Jun. 28, 2012
I guess you are right Hades02, there isn't a specific song search. You can search by Artist and search through the songs though.
Jun. 23, 2012
Being able to use WASD might actually fix the problem with the keyboard reacting. Why isn't this the norm with games now? I love the gameplay but losing when I have one or two more hits left because I pressed two buttons too close together gets annoying really fast.
Jun. 14, 2012
What is so hard about making a mute button?
Jun. 13, 2012
The modes are so well designed I can remember each game modes by their names. I've never been so excited to unlock more game modes!
Jun. 11, 2012
First 100% run through 36:58. Some of the checkpoints are ridiculous; two checkpoints with only running between them. How easy the checkpoints make this would be forgiven if there was some indicator for which levels I've beaten deathless. Great level design! 5/5
May. 14, 2012
Maybe it's just me but the Ring of Cultivation still does nothing. Before I put it on, by the time Hood would refresh I'd have 12 food. Now that I put on one ring (+3 ring power) I have 12 by the time Hood refreshes.
Apr. 16, 2012
I hadn't realized the shots go through her! I never wanted to hurt her. Oh hell. I guess I'm not surviving the zombie apocalypse :(
Feb. 22, 2012
General, we've sent the invasion force on a patrol all over the planet. Should they fire at the enemy? Hold your fire. Rig the ships full of shrapnel! That should turn this battle towards our favor!
Developer Reply
I'll hire you for the story mode.
Dec. 15, 2011
This game is terribly repetitive. Why do we encounter blocks that can get anywhere (even with just 2 of them) after the blocks that take skill to place?
Dec. 10, 2011
If you're having problems with comments about the elevators, try alternating Capacious and Regular elevators on two columns. This makes the workload more efficient. Recommended instead of increasing boundaries because of the cost.
Dec. 01, 2011
Why is there no option to delete towers? Some owls got stuck trying to kill a dead cannon and it took two kraken calls to kill all 3 of them.
Nov. 14, 2010
This was one of the worst games I've seen on the top of the week in a long time. Just because a company endorses it doesn't mean it's any better than the first game some amateur makes. Actually, I've seen many better first games.
Oct. 31, 2009
F' Yeah Four Color Maps!
Oct. 12, 2009
It has a good concept... it is very well made... But I do NOT want to do the SAME EXACT thing 8 times over. There are only so many times I can save 5/6 little guys, save two more that are special, and defeat a boss.
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