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Mar. 13, 2010
I have a new version with the letter, but I'm working on the design of the letter right now to make sure it's readable yet stylized. I'll be using this design in the game more than once so I want to make sure it's set.
Nov. 14, 2009
@Pokelover727 Not exactly the plot I was going for, but thanks for your idea!
Oct. 02, 2009
No, it hasn't failed! I promise. Haha. I'm just busy lately. I'll definitely be working on this though soon and pushing some updates.
Jul. 29, 2009
Hey everyone, Just got Flash CS3... next update will include some enhancements to the design and playability of the game. Wahoo!
Jul. 23, 2009
@vokken Just using good ol' Flash MX 2004. :) It's hard to get past the limitations of my old copy of MX 2004. I'll be getting the new version (CS3/CS4) sometime soon, so hopefully once that happens this game will be even easier to create and will also look better.
@cheese_face Thank you!
@MCroft The problem is with autoscrolling is that it's hard to have the perspective of the floor stay consistent. But that's what I would've liked to do. You'll also be able to look around the room. And lighting's very important to me in general... it'll play a part in the game.
Jul. 21, 2009
@a49888 I've got plans for that :)
@cole1114 Yeah, I was planning on just having some junk in there. We'll see.
@haradyl Yeah, I'm going to be putting more in there. And I was thinking about rooftop access from the hallway... Thanks!
@Aeilan Awesome. Thanks!
Jul. 20, 2009
Oh, and Zephyrmation, it's a little difficult to save the state. I can't quite figure out how to do it. I'm sure there's a way, though.
@SevereFlame Alright, I'll try it out. Thanks!
@Noregas It's just going to be a "to-do" list to introduce the fact that the man is moving out.
@Jcherry It's in the works.
@Sampson1994 Thanks! @SarahhXTC Awesome, thank you! @Joenut22 I agree. Alrighty, thanks! @Zephyrmation Alright... I'll figure something out for the tabs that's a little more obvious. And Myst is definitely an inspiration. It'll be a lot like Myst. Plus, I'm trying to stray away from an "inventory", so it'll actually be a lot like Myst rather than Submachine. @Adegheiz Well, it's supposed to be an apartment complex hallway. I'll be making more rooms of the apartment very soon. @Jcherry4 They won't be those kind of puzzles. I promise. And I was actually going for a dull, bland atmosphere. It's supposed to be a junky, run-down apartment. @MrEco Great. I'll have to figure out something else for the tabs as I'm getting some mixed feedback.
Haha. Let me know if you have any ideas or suggestions, guys. I'm expecting this to be a fairly long game when it's finished.
Mar. 26, 2009
v1.1! Now 50 compliments! New dialogue! New submit info! User-submitted badge! Looping reload! Fade-ins! Version info!
@Satchmo81 - There's only so many of them. 12 to be exact. By the end of today there will be about 30. I'm gonna have it loop in the next update, too. @casimodo - Haha. Read them aloud... hmmm... I like that. I'll work on that.
@Storageheater - You have a lazy eye. But the other is perfectly fine.
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