This game is like classic Megaman: it hates everyone who plays it.
Also, having a windowed building about 20 feet wide with three different speed traps and a wide pit on the other end is kindof dickish.
Try to add some terrain variety, for one thing. The missile upgrade didn't make a lot of sense and was really rather useless (make them track perchance?) Also, how far from the top of the screen did you set the enemy spawn point? If you have it a bit farther back, you can up spawn numbers and maybe add a bit more to it.
Oh, yeah, and for those of you who just need more money: put 4 max rating magnets behind the collector and 2 maxed out missile launchers on all 4 corners of the builder. It's funny to watch.
Very fun game, and with the extra abilities I still come back to this to just throw 20-some grenades and watch them all start flying. A few levels are really very clunky, though.
Great job, chummer. This has a pace that really lends itself to strategy and the ending was a shock not because of the plot but because I expected more levels. Much fun! ^_^
Don't block out the menu button on an off-turn. Can't.. mute.. the volume.
Also, speeding up stealth unit movement would be lovely. Keep thinking that Firefox's freezing.
Cute game. Good job with it. I gotta say, the hedgehog is a little too cute for his own good...
Also, the 'hog makes it into orbit when you just have the max elastic & base, maybe just a little help from a booster.
BTW: if you run short of money, use parachutes and trawl around a bit. Got 100k in one run with that and a bit of luck.